Normchacho said:
bunchanumbers said:
Normchacho said: So...what is the downside here exactly? Sony gets to see a bunch of new ideas for products and the public's' reaction to them before making any serious investment. Sony employees get a chance to be more creative and possibly see one of their ideas become a real consumer product. Everybody else (in Japan at least) gets the opportunity to see what these ideas are and can choose to help decide what ends up on the market, plus, assuming the funding is successful, you'd be one of the first people to get said product and get to say you helped make it happen. On top of all that, it means Sony can show off products that otherwise might be seen as too risky to invest time and money in and let people decide if they want it or not. Overall it means less risk for Sony, more freedom and opportunity for their employees, and more of a say in what kind of products the company offers for their customers. |
The downside is that the consumer is footing the bill. This is great for sony.
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The consumer foots the bill for every product they buy. That's how buying and selling works.
The only difference between this and pre-ordering something is that the product may not reach it's goal in which case it doesn't cost you anything.
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The problem is the product does reach its goal but it gets delayed or outright cancelled.
When you pre-order a game, you don't put money on the table until the game is in your hands; on crowd funded games, you put the money but you don't know if the game will reach your hands.