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illdill1987 said:
Volterra_90 said:

And? It can be a good game with not-so-good visuals. People seem to forget that the game is running in two screens at 60fps. And I'm glad that they decided to cut visuals in order to get a stable 60fps experience, they could have improved visuals with a 30fps experience, like a lot of developers do nowadays, and there wouldn't be such a drama. 

EDIT: By the way, you can't use Dolphin emulator to prove this point. It's useless.


I didn't forget that at all. Can it be a good game still? Maybe. But it would be like Jurassic world having stop motion claymation dinosaurs instead of computer generated ones. Nintendo needs to get with the times. I don't want to play Gamecube with a different controller for 15 years! Progress please... Not only that, they have a weak system but Starfox looks bad even for a Wii U game. Mario Kart 8 proves they can do way better as does Bayonetta 2 as does Xenoblade X.

I don't think it looks that bad, all the games you mention I'm sure that they have more budget, and obviously the visuals are better. Star Fox was never a high-budget game, it's a mid-tier game and obviously it's not GC level, Dolphin doesn't count.... It could look better with more money and development time, but it's what it is. Let's hope the gameplay will be addictive enough. The performance will be great, as every Nintendo game this gen, so fuck the visuals, I want that amazing shoot'em up experience that was Star Fox 64.