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I played about 2 hours on goldrush and I can say Valve really did degisn this map with all 9 classes in mind. There are plenty of Sniping spots, Spy hide spots, Sentry spots...Pretty much all classes have a use unlike Dustbowl where Scouts are useless and RED goes demo/engi fest.
Map design has lots of varaety from open spaces (I got a new record with Scout today!) to cozy buildings and multiple routes giving lots of ways to play this map.

After the disappointing additions of ctf_well and cp_badlands, Valve pulled off a excellent map with goldrush.
When the goldrush hype wears down, I'm guessing pub servers are gonna be something like
30% dustbowl
30% goldrush
20% 2fort
5% gravelpit
15% the left over official maps & custom maps



crappy old school NES games are more entertaining than next-gen games.