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makingmusic476 said:
starcraft said:

As someone already mentioned cklmb, why would Killzone 2, and not Resistance 2, be the sacrificial lamb that gets delayed to the slow months if it truly is as great as Sony proclaim?

Edit: @ Makingmusic

Oh but I do fault Too Human for it's epic development time. By all accounts, the money it has used up over the last ten years is enormous. However, not all of this has been spent by Microsoft, who only acquired publishing rights a few years back. Furthermore, it now appears the game is rapidly approaching release, whereas it now appears by the time Killzone 2 comes out, it will have been in development for 5+ years.

But as I said a little while back in the latest Too Human thread, it is quite possible the game willl turn out shit, it's just unlikely given how much Microsoft has been talking about it lately.

5+ years? They didn't even start working on the game until after the CGI trailer from 2005. KZ: Liberation wasn't even finished until the end of 2005. That would mke 3 years, 3 1/2 if it's delayed.

And care to comment on the rest of my post? That hardly paints the picture of a doomed development cycle.

I was under the impression that they were well and truly underway with development PRIOR to the 2005 E3 demo, hence they were able to convince the world at large (for a time) that it was real-time footage.

As for the rest of your post.  There is one common theme in just about every section of it: Graphics.  Your post lends more credence to the likelihood that Killzone 2 will be nothing more than a graphical showpiece for the PS3.  That is not to say that graphical showpieces have no merit, but their is a difference between Gears of War as a graphical showpiece and Lair as a graphical showpiece (And no, I don't think that K2 will be "Lair-like," but I do believe there is much more stacked up against the likelihood of it having amazing gameplay than you are willing to admit). 

 



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