| Bell_Cranel said: Iam so sick of seeing people debating on what a AAA game is nowadays. People claim certain titles are AAA but others are not to forward their agendas. It's quite sickening to menot only as a gamer but potenially as a future developer. It's impossible to tell what a game budget is. Going based off of just metacritic score or sales is wrong too. To make it simple so everyone understands. a AAA game is a retail game. I'm not talking games that release digital first than retail later such as minecraft, TWD and others. For the most ;part, Retail games are AAA games. They all have high budgets. We will never now. Agree? Disagree? Why? |
Since many PC games have ditched physical versions entirely by now, do you think these games are not AAA anymore?
On the other side of the spectrum, Minecraft got a physical release, Shovel Knight will get one too, and many Kickstarter games had an option for a physical version. So are they AAA now too? By your definition, they do, but really they don't.
As you can see, your argument is flawed.
AAA is supposed to mean big budget games (and implied to mean high quality, but that doesn't turn out to be true rather often these days) and has nothing to do directly with retail versions. Indirectly though, it does: Only games with a big budget can afford to go full retail. In other words, you are naming the effect as the cause, inverting the causality.







