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Thanks to all for the warm welcome :) Now, in response to some of the prevailing viewpoints: Yes, I agree that Nintendo's success pretty much blindsided everybody, myself included. Never in my most delusional dreams had I predicted they would actually return to the lead as they have. However, if anybody's been watching the game announcements of late, third parties are clearly still not willing to take the Wii seriously. For instance, there are still a huge number of games which are announced for the PS3 and XBox 360, to the notable exclusion of the Wii. The most recent of these is Ubisoft's newest iteration of the Prince of Persia series: Despite Ubisoft's initial support, they have still not seen fit as of this week to include the Wii in the release plans for one of their bigger franchises. Not only that, but the Wii version of Sonic Unleashed was also handed over to an auxillary development team (a reasonably good one from what I understand, but still not the main team). For an example a little more prominent, the Wii version of Star Wars: The Force Unleashed (along with the PS2 and PSP versions) was handed off to Krome Studios, a second-rate developer responsible for games like Barbie Sparkling Ice Show and Ty the Tasmanian Tiger. In that, I don't believe I am exaggerating the unwillingness of third parties to support the Wii. Yes, AAA games take a few years to create, but shouldn't developers have noticed the Wii's runaway momentum by the middle of last year, when it overtook the 360 worldwide? And if they did, why haven't any announcements for major games centred on the Wii yet?

The second major sentiment I have noted concerns the notion that a lower barrier is a good thing. I had forgotten about just how badly even the major devs are hurting these days ($100 million!? This is madness!), but I need a little more time to hash out my thoughts on the matter.



Super World Cup Fighter II: Championship 2010 Edition