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I'll chime in again - there needs to be a big user base for 3rd parties to find this approach profitable. For example:

Ghostbusters: The Videogame (2009), according to VGChartz:

Wii - 0.86
PS3 - 0.83
360 - 0.61
PS2 - 0.43
PSP - 0.18

PS3/360 version (T rated)



Wii/PS2/PSP version (E10 rated)




If it was released in current gen, I suppose, in accordance to OP's suggestion, it would look something like this: