I'd just make an original Zelda game by itself, and have a separate Dungeon Maker mode, where you can change between styles to do certain tasks (like sometimes you'll need to shrink so you go to the Minish Cap style, then later you'll need to use the Boomerang item more freely so you switch to a Phantom Hourglas/Spirit Tracks style, then after that you'll need to get to another side of the room so you go to the style of A Link Between Worlds)
Can't wait for The Zelder Scrolls 3: Breath of The Wild Hunt!







