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Burek said:
My problem with JRPGs is that almost all of them are turn-based.
I find that boring and tedious, tried to play a few and always had to fight falling asleep of boredom.
It's not the only problem I have with them, but is the main one.

I also think that they all look the same, play the same and have the same story.

I gave them several chances, there is no chance I'll ever play one again.

The one Tales game I played (Graces f) wasn't turn based. But I found the combat mechanic really fiddly that I set it to autopilot which meant I was only about 30% active in combat. The fiddly but was changing the active skills according to the vulnerabilities of the enemies, that go really tedious because  with each fight I'd have to take several minutes to set each character up.



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