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vkaraujo said:
KBG29 said:
What is wrong with this? So PS4 has $6000 worth the games in 18 months, is that wrong? The Halo Franchise has $600 worth the games, is this a problem?

Destiny is not a single player champain akin to Uncharted or Halo, it is a living breathing universe. They are releasing new content over time, and it is a huge team of devs making this possible. Just like GT or Forza, in time more constent becomes available. They have to release the game at some point, and you get what they have completed so far. If you don't like the model, then either wait tell they announce they are stopping support for the game and buy it then, or just don't buy it.

I am not an advocate for Destiny. I played it the first month it was out, and I have not went back to it since. Once they have an actual story continuation I will be back, but I don't care about strike and MP DLC.

Gamers need to get with the times and understand this is not a bad thing. The fact that devs can continue to support a product long after its release is great for gaming. And no, the $60 you spent for the first 3 years of development does not give you any right to have the next three years of content given to you.

I see your point, but here is the problem.

1- They are pricing it WAY over what we are used from other publishers. No one is saying they should work for free, but is it ok to charge 3 times more? Why EA, Ubisoft, CD PROJEKT, Nintendo, SONY, MS and others manage to put out good content for a reasonable (or at least cheaper) price?
2- Even among big MMORPGs, which arguably add much more content in one expansion than Destiny has so far, only charge $60 per year. At best.

1) you're assuming a game needs to follow a certain model and can't do its own thing. Who cares about how many expansions come out as long as they are content filled. If you don't want it, don't buy it.

2) Destiny is also not a traditional mmo, so the comparisons aren't really fair. Plus, MMO's are more expensive then what you make them out to be.