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TruckOSaurus said:
archer9234 said:

Identical remake. The only addition is to add the Barverly default game options. You want the remake because you love the game. But why would you want to alter its battle system etc. to something else?

I've read this a few times now and since I've never played Braverly Default (worst name ever) I'm not sure what you're suggesting here. Can you enlighten me please? I need to know if I should vigorously oppose your suggestion or enthusiastically support it!

I'll Explain. What SE did in Braverly gave control to the player to all the annoying aspects of RPG's.

Diffcuilty can be changed at any time. So if you have a hard time beating a boss or area. Lower it. You won't be stuck in a area for that extra 5 hours.

Fastforward functions are in all the time. Think of Chrono Cross FF speed. But instead of holding it down, it's saved. Nor is it a dumb unlock. And will work under all animations in battle. Remember those amazing but then boring long finishers in RPG. Skippable.

Cursor position can be turned on or off. So if you're in battles and have to do the same attack over and over again. You can just mash the next button.

Random encounters is fully controlable. You can turn it off and avoid a pointless death and reload. Because you where trying to retun to a town. You can also increase it so you can grind faster. This helps the game when you beat it. So that you can replay the game. With zero interferrence. How I wish I can turn off those Zubat's in Pokemon.

You can turn off EXP. and money. So when you replay the game in the future, in new game plus. You don't have pointless money and or EXP screen show up.

All the cool battle start up stuff and ending screens are fully skippable. No cutscene is locked. You can skip them at will. Except for very few dumb ones.

Auto play. This allows the text and voices to playout as a cutscene. So you don't have to press a button to advance the text. You can also end the cutscene or dialog completely.

The game has auto save. Whenever you change screens. Staircase door etc. it saves. So if you went threw a whole area. And then got caught off guard by some dumb cheap combo. Or a boss fight you didn't know was happening. Or our favorite scripted fight you have to lose. And you end up wasting your important items. You'll reload at that last staircase. The game is also friendly to people who want the old fashion way. Overworld saving. And there's a guy near major battles and towns for saving.