tiffac said:
I haven't been following the news with this game but outsourcing the PC port to a 10 people company? That's kinda like setting the port up to fail. I mean this game isn't a small budget afterall. |
It's actually 12 (I should update that), but still an absurdly small team to deal with such a large project. Especially one that would absolutely be utilizing newer hardware, and have to scale back to older hardware. I can see why it failed so miserably, but it doesn't excuse Rocksteady from the obvious error. It also doesn't mean the game is overhyped, it just means yet again, we have a company cutting corners on a platform. I'm really not enthusiastic about this trend. It bodes ill for the future.