0815user said:
ps3 was pretty complicated to develop for and not very popular so it's no wonder games had performance issues in the beginning of it's lifecycle. but as time moved on devs learned how to deal with the hardware and issues declined. with the ps4 this trend should even happen faster due to it's common architecture and popularity. but for high end 4k rigs, which some people might be tempted to upgrade in the near future, i predict the trend of crappy ports is only getting worse. |
Eh from what I gather day one patches for up to months are a bigger thing this generation on consoles than last. Developers are content with releasing broken games that they can patch because of higher digital adoption rates. Console owners are in the same boat as PC gamers.