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PullusPardus said:
HoloDust said:
TES father of W/CRPG? Oh dear. Anyway, TES games have always been more about exploration than story, nothing has really changed there in last 20 years, except they are worse RPGs then they were back in days.

Honestly, I'm hoping Bethesda will not try to go with these trend of cheap and prosaic 'emotional' Hollywood-ish writing that is so prevalent in industry now, and just stay at their usual average to bad writing.


I know they are not,  but that is what I consider them. TES being the father and Wizardry is the grandfather. There is Ultima too and Wasteland.  But TES was the one to create a massive lore behind it. 

Yes, Ultima and Wizardry, more or less, are what started it all (not sure how many people know this, it was Wizardry that influenced the most Japanese devs), but TES was just another IP, not even very popular. At the time Might & Magic was the place to go to for openish world games, though it had party turn-based combat.

When TES started to be a bit more popular (with Morrowind) it did bring some more non-RPG crowd in, but cRPGs where more than well established genre with already 2 golden ages (been there, witnessed it). What is true however is that they've brought WRPGs to mainstream audience on consoles, but that trully happened only recently with Skyrim.

I can understand that you like TES, but among people who've been playing c/W/RPGs for decades, TES is actually not ranked that high these days, specially after Skyrim.