TES father of W/CRPG? Oh dear. Anyway, TES games have always been more about exploration than story, nothing has really changed there in last 20 years, except they are worse RPGs then they were back in days.
Honestly, I'm hoping Bethesda will not try to go with these trend of cheap and prosaic 'emotional' Hollywood-ish writing that is so prevalent in industry now, and just stay at their usual average to bad writing.







