RolStoppable said:
If your assertion were true, then NSMB 2 and U would have sold much better and in turn the systems they were on would have also sold better. Plus the adventure being pretty much the same didn't hold true in the past. SMB introduced the Mushroom Kingdom, SMB2 (the version for the West) had Subcon with entirely different enemies and was released instead of the actual SMB2 which was disappointing, SMB3 was a return to the Mushroom Kingdom but expanded it with several more kingdoms, SMW took place in Dinosaur Land. NSMB 1 and Wii were throwback games because it had been so long since the release of SMW, and the Wii game offered simultaneous multiplayer; being throwback games is why Nintendo could get away with not introducing new worlds. But with NSMB 2 and U, everyone can see that more levels and more power-ups isn't enough to create excitement for a new game. Personally, I see no good reason to buy Super Mario Maker, so I won't. Level editors are boring and user-generated content is rarely good. |
While I agree with your assessment of the 2D Super Mario series, I don't agree taht SMM won't have great user developed levels and generate a lot of interest. It's not necessarily my cup of tea, but I know of many people who will spend hours and hours with this game.








