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I got several ideas I'm working on, mostly RPGs. Well, to be more precise I'm working on complete Gameworlds, but the gameplay in these worlds would be mostly RPGs. One of them mixed with a digital TCG and another one with a trading simulation (Captalism, ho!), but mostly straigt RPGs

As for exisiting franchises, I do have worked on a possible plot for an sadly, mostly impossible Wizardry 9 (the license in in japanese hands now, and they mostly only care over the Llilgamyn series (Wizardry 1-5) which was very big in japan in the day, not the Savant series (Wizardry 6-8)) including developing 4 additional character classes