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Reading through this thread gave me some lulz. Comparing market failures is probably the least productive thing you could do. It is worth noting that the Vita is slowly gaining momentum in Japan, but at the same time, it's dying a painful death in the West with steadily slowing sales from already bad, so I would expect about the same rate of sales to continue to occur. Basically, the Vita is pulling a PSP. Neat, but it doesn't change the fact that the system will never be worth quoting sales numbers for. In the end, comparing it to the Wii U is pointless. It also doesn't account for the fact that the Vita sits in a precarious position where its predecessor wasn't successful, Nintendo dominates the dedicated handheld market, and smart phones certainly have impacted dedicated handheld sales as a whole. The Wii U didn't come with nearly so many handicaps launching a year before its competition, being part of a market where its only real competition is Sony and Microsoft (PC is good, but it really doesn't factor in to the core console gaming audience), and coming after a wildly successful predecessor.

But yeah, they're both failures, so in the end, that's that.

As for the Wii U, I could see it maybe hitting 11m by the end of the year. That seems like a pretty big maybe though with nothing killer like Mario Kart or Smash Bros on the horizon for this year. The 10m by E3 though was certainly highly optimistic. For those saying "but Splatoon", you have to recognize that it is still a new IP and won't have the console moving impact you might expect. It is ultimately part of an over saturated genre as well, just not so much on the Wii U which is why the game has experienced the degree of success that it has.