| LuckyTrouble said: I feel like asking for a casual mode does truly defeat the purpose of the Souls series. Casual modes are for games that are able to be story driven. If you haven't played a Souls game, you may not get it, but they are far from story driven. You just vaguely understand why you're doing what you're doing half the time, and sometimes progression comes from a path simply being the only one you could find at that point. The Souls games would just get boring if you could plow through everything with minimal skill. A lot of the fun from the Souls games comes from getting better. From gaining more skill as a player. I mean, I suck at the games. They have made me rage so, so hard. Yet I would never play a casual mode because I feel that would undermine the very core of the series. By sheer practice and willpower, I've made excellent progression through both Dark Souls and Dark Souls 2. If you really are willing to tell me you'd play for the vague lore and otherwise fairly barebones story that you'd probably have to youtube later to get a comprehensive analysis of every little bit of lore in the game, well, let's just say that I hope you never have any direct influence on a Souls game. Ever. |
Exactly! Some devs care about the player experience, and being able to spam a boss to death defeats the purpose of what makes souls so fun for a seasoned pro. Most people don't even understand the story of bloodborne (me included) without going to a youtuber like Vaati who does it so in depth.







