LuckyTrouble said:
Cloudman said:
LuckyTrouble said:
Cloudman said: No guys, don't do it... : ( Is this how you want to get games jumpstarted in the future? |
If it can get cult classic titles the attention they deserve, and classic series the modern revival they need, I don't see the problem with it. It's a good way to truly gauge the commitment of gamers to these games. As has been said, anybody can say "I want this game", but it's something else entirely to put your money where your mouth is. Developers speak in dollar signs, not gamer desires.
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Rather than ask fans to pitch in money, why don't they just revive old titles like that again? It's been done before with games like Kid Icarus and Tomb Raider. I can't stop you all, but this seems like a slippery slope to go down...
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Revivals are risky. Super risky. Especially if a series has been dormant for a decade or more. Tomb Raider only worked because Uncharted and Far Cry worked. They saw popular styles that could effectively be replicated and hopped on it. That's not a bad thing by any means, but that isn't possible with absolutely everything that could do with a legitimate sequel, remake, or revival.
To me, this isn't a slippery slope. Rather, this is a way to get games we may never see again otherwise. It helps the business side of things figure out the risk versus reward. Everybody groaning about contributing to the funding of the game: you aren't. The way Kickstarter is used, what you're giving, that $2 million or even $5 million is a drop in the bucket compared to what companies like Sony will contribute if the consumer support is there. Kickstarter is effectively a marketing campaign, and a pretty efficient one at that when properly used (see: Bloodstained and Yooka-Laylee).
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I agree with what you are saying, but tomb raider is a bad example as it was never a dormant franchise...