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Soundwave said:

GameCube first party is overrated.

Mario 3D World >>> Sunshine.

Like seriously take off the nostalgia glasses with Sunshine, it's a terrible Mario game with bloated level design all set on a tropical island (who the hell thought a Mario game with all tropical themed levels was a good idea?), that had camera glitches and bugs up the wazoo and the back end of the game was piss poor.

Splatoon >>> Pikmin

These were the so-called "new IP" of the GameCube ... I'm sorry, Splatoon is way better. It's a far better game and truly the next great Nintendo IP. Not only that but Wii U has Pikmin 3 as well.

Mario Kart 8 >>> Mario Kart: Double Dash

Double Dash had a pathetic number of tracks, MK8 has far more content.

Smash U = Smash Melee

Smash Melee was the one big IP Nintendo got right on the GCN, but Smash U matches it IMO.

DKC: Tropical Freeze > DK: Jungle Beat

EAD Tokyo made a good effort here, but a "real" DKC game with actual controls the return of David Wise trumps a spin-off DK game with bongo controls.

If Zelda U is better than Wind Waker, then the Wii U has the GameCube beat in many major Nintendo IP.

What about innovation? Look what Sony did with  last gen  with the "Last of Us" a whole new IP. For me having Melee for the Gamecube libray(which only had a previous iteration) has more weight than releasing smash 4 for the Wii U. Us gamers are already familiar with Smash and therefore, at this point it feels stale.     Mario Sunshine feels more like a 3D Mario game akin to Mario 64, in contrast, Mario 3D land plays like  a side scroller in the vein of the DS's mario's. That's why I think that Mario sunshine feels like a 'proper' entry in the franchise in the vein of Galaxy. Overall, the Gamecube first party is not overrated but for its time it felt fresher in comparison. Also how can you say Mario Kart 8 is better than double dash if according to metacritic there is only a 0.1 point difference.