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Edouble24 said:
Has Mario Kart really changed much over the years? I don't think it has much at all, at least in comparison to how much GTA has changed since the original. Both franchises tread safe waters as far as changed go.

I agree.  Neither franchise has revamped their actual gameplay much at all.  

What makes Mario Kart Wii the most fun for me is the motion controls, which are just a blast.  Especially when you're with 3 or 4 buddies and you've all been drinking heavily.  I also enjoy the removal of snaking, which wasn't skill as much as it was demonstrating the ability to tap buttons rappidly (something which IMO shouldn't be seen outside of Mario Party).  

That said, what makes Mario Kart Wii the most fun for others like Rol is that it's the most competitive in the franchise yet.  I think the fact that it can appeal to both competitive (Rolstoppable) and casual (Penny Arcade and me) Mario Kart players  though should demonstrate that the game does a pretty good job of catering to all players in the franchise.

From what I've seen, the problem is that the reviewers don't fall into either of these categories. They are vehemently against playing any game casually, and they aren't hardcore enough to beat the AI consistently (which as Rol will tell you is easily possible if you are actually good at the game).