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MikeRox said:
Hynad said:

I disagree. Heavy Rain focuses on a scene by scene pace, instead of leaving you free to go your own way. Control wise, it's somewhat similar, but the core of the gameplay is quite different. 

But I'd agree to say it is the closest to Shenmue a game has been, but that's not saying much. Shenmue did much more back then, from a gameplay perspective, compared to Heavy Rain overly scripted nature. 



Again, Nomad Soul :P

I didn't play this game. And we were comparing it to Heavy Rain. Nomad Soul isn't Heavy Rain. =P

But yeah, QD is probably the best dev to team up with if you want to create a game like Shenmue, with Suzuki at the helm of the project. Although they have no experience with fighting game mechanics. Something that Shenmue revolves around a lot. Virtua Fighters RPG and all that, you know.