Hynad said:
onionberry said:
sounds cool, something like Heavy Rain but with different mechanics?
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Not really. Although Shenmue is responsible for the abondance of QTEs now present in today's games (in fact, the term QTE comes from Shenmue) it didn't use them as badly as games like Heavy Rain, in the sense that there was still a lot og gameplay not relying on those. The fighting mechanics for example didn't have QTEs as the core of the experience. And there were plenty of side stuff to do. While story driven, you still had a lot of liberties to explore and characters and stuff to interact with.
For its time, Shenmue was well ahead of most everything that came out on console. The immersion was also fantastic and it actually felt like you were in Japan. The graphics were unmatched for quite some time (I think until FF X and MGS2 came out), and the music was simply perfect, always giving the proper mood for the scenes and areas.
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Actually I'd say Heavy Rain is a pretty fair comparison (I can see how you'd find similarities). Quantic Dream actually made a game called The Nomad Soul back in 1998/1999 which had pretty much all of Shenmue's attributes, just nowhere near as polished. Heavy Rain is kind of an evolution of The Nomad Soul and so they would be the perfect studio to pick up a sequel.