umegames said:
I'm not sure it matters what people "care about" or "see", the truth is fact, its not free to add content months after a game has gone gold, hit the market and been out for several months close to a year. Truth: as smash bros fans we can wait 5-7 more years for (hopefully) another smash bros on a new system that we'll have to buy, or spend $ on our current smash bros, thats adding a substantial amount of content Truth: The $60 charged for smash bros doesn't honestly justify the amount of work put into smash bros, and that can't be said for alot of games retailed at $60. There's a reason it's won so many awards across wii-u and 3ds, as consumers we're always demanding quality, but we never want to pay for it. Some on here are saying nintedo is greedy, but really? nintendo gives us the quality we deserve in games and goes above and beyond to get licensing deals (which are not cheap or easy) to add sonic, megaman, ryu, etc, including stages, art and music, yet we don't want to pay for their work. the next smash should not have any DLC at all, free or paid. It's to much to spend $30 to appreicate and purchase respectful DLC, but no problem spending that amount on others things that don't last past 24hrs. |
No matter how hard someone works. It still has to fall in the budget that the consumer base accepts. So while I commend when people work hard on anything. Weather it's for a movie or game. You still have the price wall limit. It's still a vaild arguement that DLC that's barley nothing of content is half the price of the game.