SvennoJ said:
That wasn't my experience. I ran into the guy in Skellig, asked me to dive for a pearl for his wife, (got the quest there) no back story given. Then I got the pearl and he said meet me in Novigrad for the reward. I haven't gone there yet. Just a random guy asking me to check random oysters for a black pearl. That happens a lot in W3 that stuff happens out of order ruining the quests. |
The pearl guy either tells you the whole story once you deliver the pearl or you have to actualy ask him, Im not sure wich of the two. And witcher contracts, its OK to say you dont like the quest structure, but theyre absurdly different from your usual kill quest, there realy isnt a comparision to be made there, they feel like the actual work of a professional monster hunter like they were designed to feel like, and every one of them make sense in the environment theyre set in and are complete with backstory, theyre not gratuitous "I dont like bears, plz kill 5 for me" quests. And this is an RPG, its suposed to be packed with backstory and world building, when youre sitting there talking to someone and have like 5 different stuf you can ask the guy theres no gameplay there either, but thats the nature of this genre, some ppl dont like that, thats fine but thats how RPGs goes, the quests in this game, most of the time, tell the storys dinamically at least, even if it is trough following the red trail and investigating points of interest.
Youre the first person to say The Witchers 3 quests are generic and drag the game down, in fact every review you read and most players you talk to would say the exact oposite. The treasure hunts are points of interest, CDPR didnt call any of those question marks sidequests cause they arent (to be perfectly technical witcher contracts arent sidequests either, they make a clear distinction, they are Geralt doing his professional work, secondary quests have a submenu for them thats different from the contracts submenu), they are minor activitys on the world for you to have some fun if you like this type of stuf, if you dont there are a bunch of sidequests and a mainstory quests there to keep you busy, heck just the mainstory is more content than 99% of the other games out there.
Anyway this is kinda off topic so sorry peepz, all I wanted to say is I think CDPR quest designer beeing hired by Guerilla is an awesome thing for Horizon.







