JRPGfan said:
Thats the problem in just following along.. when you see others do something. Your behinde from the get go. It also means yours product usually ends up worse, than the competitors.
The question is if sony was able to plan ahead for VR and design their PS4 around it..... why didnt Xbox do the same? |
Because of this
http://www.gamesradar.com/phil-spencer-xbox-vr/
From the get go, MS thought that VR was nothing and dint invest in it. Sony did and even build the ps4 around it to suport it. Why else do we have almost the same graphics across mulptyplatforms but the ps4 has 40% more horse power? One reason is parity from devs, but another is VR requiring almost twice the gpu power to fully do VR in comparison to a regular 1080p. Parity might be a thing now, but when VR sets off, even if MS pays the devs a lot, the devs wont be able to scale down the ps4 version to match the x1, or the x1 will not be able to run the game in VR to beging with.
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