| Samus Aran said:
It just boggles my mind how you still can't change your weapons in real time after the umpteenth iteration. That really breaks the flow of the game. They should implement something like in the Zelda games. The dance weapon and animations looked great though, especially the break dancing boss. And what is this new Clank gameplay? Haven't seen it. |
How would you do that when you have more than 10 weapons? They can keep it real time, but that would be a huge disadvantage when you're surrounded by hoards or battling a boss. A lot of the bosses at least on the hardest difficulty which I pick in Ratchet and Clank will probably require you to use all your ammo from most weapons to beat. That would be really hard to do if you had to switch weapons so many times in real time.







