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eva01beserk said:
JEMC said:
eva01beserk said:
I honestly think that if the partnership with xbox had not happened, oculous would had been dead on arrival. The content is lacking for this brand new product, it needed a parent company and xbox wwas just right.

Still wont be ganbuster as what its being used for is kind of pointless, but it will fuel the console war and sell of that at least.

It will all come down to price and something tells me this wont be under $200. That is just to much to ask for something that needs a pricey PC to go with it for almost no benefict at the begining. But who knows, maybe next year they have some must have games.

I honestly wouldn't be surprised to see Oculus during Microsoft's E3 conference, announcing that that partnership on PC also extends to console and that Oculus will work on XboxOne.

Surprise? Im preety much counting on it.

We'll see.

Let's not forget that Oculus asks for a GTX 970 on PC to make it work, and that card is a lot more powerful that what's inside the XboxOne. Will the console be able to deliver the performance needed to make it work, and if it does, how?

Luckily, we're only three days away to know it.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.