Goodnightmoon said: What? Platformers are always ALL about the gameplay and everything feels way more responsive at 60fps, and good platformers are usually very fast paced |
Based on ITN (which felt fine to me whenever it was holding its lock), i doubt most will care about it being 30fps as long as it's stable. The series is more focused on delivering chaotic battles than complex platforming sequences, so the response-time loss is less relevant than it would be in something like SMG.
I expect i'll personally gain more enjoyment from the CGI-esk world than a frame-rate boost (providing it's stable).