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windbane said:
If you could save a survival horror game at any moment you wanted, there would be much less suspense. Game saves depend on game type. For most games, I agree with your point...

 I don't know if your talking about mine or not, my point was just a temp save. Most people lets say if your about to eat dinner, you stop playing and come back to play. Instead of leaving it on pause for half and hour or so, you can temp save and come back.  I guess your saying if you do that you lose some of the tension you built up? Maybe so, but get this, if you don't like it, you don't have to use it. Temp saving is an option, you can insist on only saving at checkpoint and repeating that chapter or mission if you don't have enough time at that moment to finish it, but I'd opt for loss of tension over loss of progress. I just know quite often I'll have maybe 15-30 minutes to play a game and since I have no way of saving it I just won't bother. This is exactly why I stoped playing fable. I loved Fable, but they wouldn't let me save my progress during a mission. And some missions took more then a half hour. You know how many times I had to turn it off during a mission? I even left my system on a whole day. It was really annoying.