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Kresnik said:

BlowoverKing said:

theres more of a story and the music is good as well. 


Very glad to hear these two.  Music was already great in Demon Gaze, imo, but the lack of a story really hindered my enjoyment of it.

Aesthetically Operation Abyss looks a lot more like my kind of thing, but gameplay wise it looks very similar to Demon Gaze so I've been holding off.  Might pick it up sooner rather than later now.

At the surface the gameplay may look the same between the two but they're actually pretty different. In the beginning you can just mash the attack option until you kill the enemies but already only 5 hours in I'm having to use more strategy than I ever did in Demon Gaze. Obviously there aren't any Demons in Operation Abyss but instead you have a "Unity" meter that lets you do group attacks or skills and the more you use it you level it up and it becomes better.

Also you can't level up in dungeons you actually have to leave and heal each party member and only then will the experience points they earn be given to them. And my favorite thing about the game is that you actually have clear missions instead of "hey go and wander around for hours and hope you find Pluto, k bye". Some missions have you recovering something in a dungeon, finding certain people, or others have you trying to find a special enemy. 

Like I said in my other post, it's easily the best Vita game so far this year and is worth full retail.



PSN: extremeM

PlayStation Vita Japanese Software Sales (Media Create Physical/ Famitsu Digital)