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Mr Puggsly said:
curl-6 said:

Besides adding variety to the gameplay, looking down at it to pick locks or sort through your bag while glancing up now and then at the main screen to check if a zombie was sneaking up on you was tense as fuck.


If that's what made Zombi U great, then it sounds like a bad game.

I'm more interested in the actual gameplay, not looking through a bag and hoping I don't get attacked.


In my opinion the gamepad use is good as it added to the atmosphere and anxiety - it was letdown by a shitty game riddled with bugs, poor and uninspired levels, shitty combat and a general lack of polish.

It's such a shame, it was a game that has so mush potential but wasted it to meet the launch deadline.