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RolStoppable said:
Ljink96 said:

Ah ha, Shaggy...please deduce...

Just kidding, what did I lie about? lol I don't like 3DW as much as 3DL because of level design. I'll just put it that way. I know it can't be Galaxy 3 or 642 but they tried to mix old and new with 3D Land and for some reason it worked...really well. I just think that the same success wasn't prevalent in 3D World. The levels were too large and didn't amount to much when exploring them so I felt that much of the extra space was just wasted space that could have been used for online multiplayer XD

You lied about finishing everything in 3D World.

I fail to see how 3D World's levels were too large. Most of them were straightforward paths, just like in 3D Land.

Oh, well I never said I 100%, just finished all the levels. You don't need all flags to get to the grandmaster stage thingy. Take Spring Bell Hill for instance. All the space at the beginning of the stage was just plain unnecessary. There are patches of plain space in 3D World that simply didn't exist in 3D Land. Of course once again, it was made for 4 players. This just sets me off because it's like they're trying to tell you to explore over 'here' even though there's nothing even there. 3D Land was like, here you go now get to where you need to go. I probably don't make much sense...I usually don't when explaining abstract concepts. Let's agree to disagree shant we?