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Kyros said:


I am sad that you cannot appreciate the beauty of it because it did deprive you of something pretty nice. But it seems to be easier to harp along endlessly about faults instead of seeing the great things in ambitious projects.

Because of this we get so many "Play it safe" remakes of the same tired games. The 100th Mario the 97th FPS. Games that rehash the same gameplay elements over and over again. The modern approach: Do not dare anything so you cannot do something wrong. If you rather play those I hope you have fun.


I never said Assassin's Creed was not ambitious or an amazing and original experience. In fact, it may well have been 2007's most ambitious project. But there's a huge difference between ambitious and quality. Red Steel, No More Heroes, Lair, Heavenly Sword, Lost Odyssey, they're all pretty ambitious yet they all somehow fail to deliver on so many fronts to be considered " the best game of XXXX ".  I have actually played and enjoyed Assassin's Creed for hours but in my opinion, Ubisoft kinda dropped the ball here while they could have made something legendary. They focused so much on the presentation of the game, that they forgot what's important on such a game... PS: And, really, have a look at my games collection, most of them are certainly not "Play it safe" games. I really love and support new and fresh ideas and projects like Zack & Wiki, Little Big Planet, Super Stardust, Rayman Raving Rabbids, etc.