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RolStoppable said:
naruball said:

I don't see that as a complete 180, but just curious, what would, in your opinion, a better strategy be?

If you made a product that people liked, then you build on it for your next product. If you made a product that people didn't like, then you change what you are doing.

The Wii was Nintendo's bestselling home console, so people obviously liked it. But the Wii's primary controller became the tertiary controller for the Wii U; not only that, it didn't even see any improvements. Essentially, it was Nintendo saying: "You liked the Wii? Tough luck, we don't care anymore." This change in controllers is very similar to what happened during the GameCube to Wii transition. The GC controller was still supported, but it was a tertiary option. However, that was okay because the GC was a product that people didn't like.

Er, that's all? The controller? You honestly think that had they not introduced the new controller it would magically sell 100m? Yes, you didn't say that. I'm asking. That's the only mistake you mentioned and you refer to it as a 180.

For me the new controller/tablet is the epitome of continuing what made wii successful. A controller that could sell the system, which is pretty much what wiimotes did even if *everyone* hated them when they were revealed. Problem is lightning doesn't strike twice. So releasing another hugely successful system was unlikely, unless they could find a new gimmick (for the record, I loved motion controls). The excitement over motionl controls died well before wiiu was released. The was no chance the wiiu would have done as well as wii with the same controllers.