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hatersgonnahate7 said:

Vita deserves even less than it did. It was an expensive handheld with no games. it had little to no support from sony since launch. there's no point in using the memory cards as excuses for it's failure, it lacks games.

Wii U on the other hand has the best games and the lowest price of the 8th gen + free online. It's trully a console for gamers and deserved much more. It's only selling bad because of sony and microsoft false advertising and ilegal bribery of third parties so they skip Wii U. also, "Now the Wii U has better support, but where MS is getting crap for releasing sequels, Nintendo does seem to come away with it easily." You know it's a pathetic OP when the main "argument" is 100% BS. it's amazing how not even haters can find negative things about nintendo games, so they complain about most being sequels, wich bears no relevance to game quality.

I can see that you are a Nintendo fan, but even I recognize that both Vita and Wii U were idiotic ideas. 3rd parties are skipping Nintendo because the obnoxious hardware choices demand a huge porting effort while you actually get only a few hundred thousand sales at best. It isn't even much cheaper. It's only 50 bucks cheaper than the X1, while giving you a way weaker hardware and just 32GB of storage instead of 500GB. The gamepad is expensive to manufacture while giving a poor battery life, being heavy and not even a bit ergonomic. The sticks are small and more suitable to a portable device. The triggers aren't even analogic.

It sells bad because it's weak, 3rd party unfriendly and the controller is a terrible idea. It's nor for gamers, because it doesn't even had the games that everyone wants to play, something that can be observed in this forum where a lot of Wii U owners also have a PC/PS4/X1 to play the rest of the games. MS and Sony don't have to bribe anyone. Nobody will release games on a platform that can't sell more than 250K for CoD. 3rd party tried, the sales were horrible, they just stopped. 

Vita sells bad because it's expensive and didn't gathered enough 3rd party support. It also goes for a PS3-like experience that demands big budgets while it can't sell enough games to justify that.