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tiffac said:
I think Ninty just didn't read the market right. The devs and gamers wanted hardware power and I think that hurt the Wii U the most while Sony just had no idea what they wanted to do with the Vita and left it out to die.

I think it is also important to consider that Nintendo, as a dominant Japanese company, has been trying to oppose the trend of increasing development costs for almost a decade now. It was one of the reasons why the Wii was as weak as it was. Even Sony and Microsoft had to be quite elusive to third parties with regards to how powerful their hardware would be this generation because third parties unrealistically (or maybe intentionally - to rid competition) wanted expensive platforms with unrealistic specifications (hence the heavy downgrades in games like Watch Dogs and The Witcher 3.) Nintendo is just at the extreme end of this with third parties at the other extreme, and that is why third-parties had to abandon them completely.

Almost as a sort of consolation, Nintendo has been trying to change gaming in other ways than hardware advancement, and they put too much into the gamepad, which never paid off.