Qwark said:
Yet the wii got No more heroes (1&2), Red steel 2, Okami, The last story and little king's story and resi 4. Sure they are not the most known games but they where good and all of those where third party releases. Neither did I remind having that many huge draughts at the start of each year on wii. I have to see what starfox becomes not everything Nintendo touches is gold, which is proven by the latest Kirby release and tarfox adventures. A new IP from Nintendo doesn't have to be by defenition be mediocre on the contrary it can be great, or is Nintedo so insecure that they can't pull of a naughty dog, introducing an IP with the caliber of Uncharted anymore. |
You listed two sixth generation ports, so I'll list some of the Wii U's third party games released. The Wii U got Mass Effect 3, Deus Ex, Zombii U, Child of Light, Trine & Trine 2, Rayman Legends, Need for Speed Most Wanted U, Assassin's Creed III & IV, Darksiders II, and Batman Arkham City . Some of these are pretty big franchises. Wii and Wii U third party support has been, up until now, similar in quantity. The difference is that the Wii's third party support included unique exclusives, while the Wii U third party IP's which are exclusive have Nintendo involved in their development (Shin Megami Tensei X Fire Emblem, Devil's Third, and Bayonetta 2 for example.)
That's just it. Nintendo cuts out any mediocre ideas and tries to only release new IPs that are good/great like Xenoblade, Pikmin, Splatoon, Wonderful 101, etc. Sony and third parties are okay with releasing mediocre/bad games (speaking with regards to the mainstream opinion) like The Order and Knack, as long as they are new IP's. Sony also produces the great gems like ICO, SOTC, Uncharted, and The Last of Us, but they are just as far in between as Nintendo's. It is just how the two separate companies go about things. I do think Sony also releases a lot of just good new IPs as well, and that is where Nintendo is lacking (maybe Splatoon's success will push them otherwise) but creating a new IP just to create a new IP is a silly choice. Whether or not a game should have a New IP should depend on the design choice of the game, and many of Nintendo's new ideas for games can easily just be implemented in their old IP's, like Mario.