SvennoJ said:
Yeah it was Menge. I was stalling talking to him while Triss got all her fingernails pulled in the next room lol. She wanted to play tough... |
It is quite restrictive, and, as I said in one of my posts, I would actually prefer it if it was more linear like W2 - as someone who played a lot of open-world WRPGs, some design choices in W3 seem very primitive, which I wouldn't mind so much in more linear game.
As for that particular quest - tbh, I vaguelly remember what Gangs of Novigrad quest was...though it was not 2 days ago I was still in Novigrad. Honestly, can't say is it worth it, I think I finished every last one that was available (and achievable at my level), but honestly, I didn't like Novigrad that much - large city, but I haven't really felt connection...city is somewhat...I don't know...boring.
Skellige is for me (so far) something I hoped this game would be prior to starting it - good story, with great exploration. Vellen is, IMO, poorly designed for exploration that doesn't feel like waste of time without POIs and Skellige has finally gave me opportunity to wander around and not feel I'd miss something important if I don't go 100m further into the woods, in the bleeding land where everything is mostly flat and overgrown with trees.