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HoloDust said:
SvennoJ said:

It's a love it, hate it game. I can't really talk about the love it parts without giving too many spoilers, the ball last night was a lot of fun though, as was torturing Triss. Tricking me with instant exploding barrels (instead of the usual burn then detonate kind) and a bloody door that wouldn't work for no reason until I spent 15 minutes checking everywhere else twice, yeah you get the idea :)

When was that? I suppose Menge, but I've killed every last fucker not long before we got into courtyard, so I guess I've missed that.

Speaking of that, one of the problems I have with W3 game design is you are limited who you can attack - eitherwise I would dedicate whole day just to slaughter every last one of witch hunters and priests of Eternal Fire.

BTW, I think you will like Skellige much more, I'm finally having no gripes with POIs/map (playing without them), and game is so much better for it, it's like completely other people were designing Vellen and Skellige.

Yeah it was Menge. I was stalling talking to him while Triss got all her fingernails pulled in the next room lol. She wanted to play tough...
That leaves you the option to go out without confrontation, however that door didn't work at first so I tried the other door and still ended up fighting everyone. (wasn't a problem as they couldn't navigate the stairs, picked em off with a crossbow while triss was throwing fire balls)

Yeah I would have like to go back to White Orchard and teach those Nilfguardians a lesson, same with the ladies of the woods and now indeed the witch hunters. I suddenly got a quest failed notification as I was progressing the story, failed the gangs of Novigrad. Is it worth it to load a previous save for that? I didn't have that quest yet, but the failure text showed where I should have picked it up.

The game can be very annoying with how restrictive it is. For example I bought the fancy clothes for the ball but didn't put them on yet. I get back to Triss, choose "I've got the masks" which apparently translated to, drop everything we go now, followed by a loading scene and then my inventory is locked out. Reload. It happens too often that what you pick doesn't match with what he says or does. Maybe lost in translation? Plus why can't I use signs when I get ambushed in the maze.

Good to hear Skellige has better design, something to look forward too while finishing up Novigrad.