Nintendo handheld, followed by their home consoles.
ARM did evolve very fast since the 3DS' inception, giving the 3DS follow-up a huge increase in specs without even trying. The Vita is way more powerful, giving it's follow-up much less margin to increase it's specs.
On the other hand, X86 is moving slowly right now, giving the Xbox ONE and especially the PS4 follow-up consoles not much margin to increase their specs (it's even close to nil at this very moment unless switching to Intel/NVidia), giving the Wii U follow-up console the biggest chances to catch up again (at least partly). We will have to wait for AMD's Zen processors and next-gen graphics chips in 2016 to get a better picture about next-gen consoles as a whole, though.







