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JEMC said:
I like the "procedurally-generated maps" bit. It will make it more interesting and will increase the already high replayability of the game a lot.


Yeah that's the part that got the most of me from the article, I love procedurally-generated maps in general, loved that about Starbound, Minecraft and most other games, I'd imagine it paing off quite well for them in XCOM 2 when it comes to replayability/challenges.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.