TheLastStarFighter said:
SS should have been done quicker, and now Zelda U. I have truly high hopes for Zelda U because I think they have learned from a number of mistakes with SS. It looks very promising. But at the same time, it has literally been a decade since a Zelda title was at the forefront of the gaming industry. A decade! That's a failure for the team. |
I agree for SS, and I think Motion Controls are reason for that.
But how you can expect too make Zelda U quicker!? First HD Zelda, most biggest world and most open world Zelda. Seriously, Zelda U have huge world, especially if we compared with other Zelda games.
Frankly I would be suprised if they released Zelda U this year, I would have feeling that is somehow rushed.
"Because of the hardware limitations, what we always had to do was segment off each area and piece those segments together in a way that made them feel like a big world. But now with the hardware capabilities of the Wii U, what we did is we first started by saying, 'Let's see what we can do if we take an entire world the size of the world from Twilight Princess and just try to make that as one area in the game."
Skyward Sword was one of the best games of last generation.