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TheLastStarFighter said:
Miyamotoo said:
TheLastStarFighter said:
Miyamotoo said:

Every new Zelda is becoming bigger and more complex, so its needed more time, especially if it is first HD, most open and with biggest world in any Zelda game.

OoT is considered for best game ever, not just best Zelda, so it's really hard that new Zelda (or every other game) will top OoT and 99 MetaScore. So we have fall of MetaScore from 95>93, evan from 99>93, is that relly big big problem!? Is that really for wake up call!? Because Zelda U looks very promising, it's too early but I can see it like best Zelda game after OoT.

Biggest problem with Skyward Sword where motion controls, I liked them, but some people didn't, also game required Motion Plus addon, that had huge impact on sale of game.

Like I said, 99 quality game probably will never happen again, all other Zelda scores are around 95 and SS is 93, thats not relly reason for Iwata to cracking heads. :)

Also, A Link Between Worlds is better Zelda game than few previous handheld Zelda's.

Going from SD to HD and to new hardware was big problem for whole Nintendo, not just Zelda team, not just Zelda team, but they overcome those problems.

As a fan of Zelda since its inception, SS had issues beyond the motion controls (though that was one problem).  Generally speaking, it had make-work missions that extended the game artificially, had a less than excellent art style (the bird designs were more Muppet than epic), and the whole prequel-origin aspect to me was dealt with only moderately well.  The world could have really been a primevil undesturbed wilderness, ancient and mysterious, but that only partially well executed.  This in contrast to the brilliantly executed OoT story or even the very clever MM theme.  SS is even fairly superior in theme and execution to SS.  Not a bad game, but for a 5 year development with a supposedly large and talented team, it's a minor let down.

I have high hopes for Zelda U, but the track record of the Anouma Zelda team since Yoshiaki Koizumi (and his creative plot writing and game mechanics) left to lead EAD Tokyo is not promising.  Double the time with measurably inferior results.

Skyward Sword isn't perfect certainly (what game is!?), but again its very good game, for me SS is better Zelda than TP.

I think that Motion Controls affect on long development of SS.

You sound like evry Zelda game is devolped long like SS and thats not true. Zelda U is completely different story, first HD Zelda, most open and biggest world in any Zelda game, certainly they can't finish game like that in only 2-3 years, especially with other projects, WW HD, A Link Between Worlds...   And like I wrote, every new Zelda is becoming bigger and more complex and need more time to be developed, you can't expect new Zelda game to be smaller and to be developed in less time.

Me: Recent Zeldas have been of poorer quality but taking longer to make.

You: Starfighter is saying every Zelda is taking long like SS. 

 

Am I missing something?  How do you come up with that conclusion. 

I'm saying up to SS, Zelda games were made in 3 years and were at worst masterpieces and at best the greatest game made to date. SS bucked the trend, took twice as long and was one of the poorest received titles (still decent).  Now Zelda U is once again taking at least 5 years to release.  Like SS and WW, it seems like Aonouma is having a change of heart mid-production and majorly reworking the title. This is showing incompetence in leadership. If nothing else, with better foresight or decision making he could have produced twice as many titles or titles which are twice as good.

 

I would be more accepting of a 5 year development if the results were groundbreaking or exceptional in execution.  But we haven't seen that. We have seen the Zelda team toil for a year or two, rework the game, then release a product that is of lesser quality, innovation, impact and reception than its predecessors.

 

GTA V took the longest Dev time in the series yet, but few would argue that it offers the best GTA experience yet, and it has reviewed and sold as the best title in years.

Yes, you missing something.

You: Recent Zeldas have been of poorer quality but taking longer to make.

Me: 99 quality game probably will never happen again, all other Zelda scores are around 95 and SS is 93, yes truly so poorer quality. Every new Zelda is becoming bigger and more complex, so its needed more time, especially if it is first HD, most open and with biggest world in any Zelda game.

If we look development of all previous Zelda games and Zelda U, I think only SS need to be finished in less time, but like I wrote, I think late implantation of Motion Controls affect on long development of SS.

Why you think Zelda U will not be one of the best Zelda experience ever, all we heard or saw about Zelda U is very very promising.