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SWORDF1SH said:
starcraft said:
Hmmm.

Some suggestions, though i might be making it too complex:

- (1)Find a way to differentiate between small-scale and AAA releases
- (2)Differentiate digital only releases.
-(3) Investigate the use of bands. For example, using a flat average of all games of a certain type will include a few small and badly performing games, that will skew the otherwise very appealing nature of better games.

Finally, you're missing Fable Legends, which is pegged for a 2015 release, and on your criteria will come with a ranking of about 84-85.


1 - Not sure if that would be simple. There is no black and white, no big or small. There a lot of grey areas and everybody will see it in a different way. For instance how would you class Ether One? It's one of those middle ground games in terms or scales.

2 - I might be able to do this. I can bold digital games or something.

3 - Do you mean games use to produce an average score for unreleased games? When I was doing it, they all seemed preety fair. Do you see anything out of place?

Will fix Fable Legends now

1. True, it wouldn't be easy - but its fair to say that many wont perceive an 80 game based on a four man team with a charming 2d campaign to have the same value as an 80 game with a 100 man team with excellent graphics and a comprehensie multiplayer.

2. Good idea.

3. No I don't mean the individual games - more that when you average them out, you get an unrepresentative notion of the quality of a console's library. I think the Wii is a great example. It had some of the best games of last generation - but the sheer weight of shovelware it had meant that just providing an average made the library look worse than it was. Your PS4's console exclusives include a whole host of game under 65 for example. In gaming review vernacular, that makes them pretty bad games (whereas movie reviewers tend to make use of the entire review spectrum). Perhaps, in addition to your averages, you could average the top five games in each category for example - giving a better idea of the quality of games a larger portion of players will enjoy.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS