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taus90 said:
DivinePaladin said:
KingdomHeartsFan said:

Either your joking or your completely ignorant about the development of the game.  The game taking so long was not the original team's fault, it was SE's terrible management of the staff.

You do realize that Nomura was removed as director as part of the changes to SE's development staff, right? As in, he was part of the problem. In fact, his removal and subsequent full time shift to KHIII is the only notable change at such a high level, meaning, again, he was part of the problem. Nomura has been well known in the past generation (and even two if you wanna look at the roots of this issue) for being worse than Aonuma with pacing his teams. 

 

Which all brings me back to: One game, the details of which you barely knew, was run by Nomura alone and would likely have never come out without Square's "terrible management" outright forcing him to get moving. The other, run superficially by Nomura, will actually release.

Well you cant be more wrong. Square did acknowledge that they had to shift staff from Nomura's team on to final fantasy 13, and it was a sensible business decision at that time coz Versus was a PS3 exclusive and 13 was not, so which would have been more benefinicial was not a suprise.

and about finishing the game, when versus was re revealed as 15, the game looked long way into the development on a Direct X11 pc, and SE went and add more staff to complete the game as this was no longer an exclusive. But the problem started to arise when Nomura was told to alter the content and his vision as a numbered final fantasy couldnt be this dark, hence it was named Versus13 before. Nomura did tried his best to cut down the darkness and action element but that wasnt enought so SE replaced him and the result is in front of us

I see. So Square told him that his "dark vision" for the game had to be changed despite SEVERAL quite dark concepts appearing in pretty much every game prior? And the name was Versus XIII because main series games couldn't be dark, NOT because it was part of what was to be a deeper spiritual Fabula Nova Crystallis (XIII) subseries? Yep, sure. Whatever helps you sleep at night.

 

Occam's Razor is in full effect here. Square didn't want to spend 30 years on a three-game subseries again because that already failed once and took less time. They gave Nomura's position to his codirector because he didn't agree. Boom, problem solved. No conspiracy here. God forbid a mediocre director got removed because he got a Kojima complex. 



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