The internet communicates in short sentences so it's not versatile in it's criticism of anything, especially in it's word choices. Also, "linearity" became trendy in the triple A space because of obvious time and financial constrains, and people became aware of that. A good linear popular game will get a lot praise, but a linear game with bad reception will be called "linear" in a derogatory fashion because people who dwell in the internet generally don't have the capacity to describe what sucks about a game they dislike.
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