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curl-6 said:

It's confirmed to be 720p/60fps. They are pushing 4k/8k textures after all.

I'd rather 2k textures and a push for 1080p. One of the biggest advantages of high-res textures is that they aren't blurry when you look really closely at them. For a racing game you are moving very fast and never would really look too closely at them. I could only imagine that 4k/8k textures, in this type of game, would be non-noticeable at 720p. In PC gaming when video memory size is a limiting factor (as is the case with Wii U) going to 4k textures is a huge performance hit over just sticking with 2k packs. 

Anyway, as it is now at 1080p it definitely seems worth it. The textures are very high-quality. When the game is rendered at 720p though, I'm unsure how much you'll notice the textures as your image quality will artifact them with aliasing and blur. Possibly they can incorporate some type of less-intensive downsampling though (from 1080p) although I'd feel like they'd just be better off going for 1080p/sub-1080p or 1600 x 900. 

Also that's all assuming that the only difference between this build and the one which will run on WIi U is resolution, they might have different texture-filtering and anti-aliasing going on with their alpha build as well.