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Mr Puggsly said:
GameMasterPC said:

I didn't say they sell on par lol. I said they sell similar numbers compared to their userbases, which means that both have exclusives which are bought by the same proportion of the userbase which they sell to. Just look at their sales numbers.

What that means is that XB1 exclusives have the same appeal or quality compared to PS4 exclusives, which is contrary to what your previous statement meant.

I disagree, I believe X1 exclusives have more appeal but are available to smaller audience.

Hence, the same X1 exclusives would sell better on PS4 AND surely better than PS4's current exclusives. But hey, that's just my opinion.

It's scary that you fail to understand this: Halo and Forza are Microsoft's number 1 and 3 biggest franchises respectively and you're comparing them with Infamous and Killzone that have a history of not selling huge numbers. You really can't see the difference?

13. inFAMOUS: Second Son 2014 Action Sony Computer Entertainment 1.03 0.75 0.07 0.38 2.23
14. Killzone: Shadow Fall 2013 Action Sony Computer Entertainment 0.83 1.12 0.07 0.21 2.23


8. Halo: The Master Chief Collection 2014 Shooter Microsoft Game Studios 1.25 0.69 0.01 0.11 2.06
9. Forza Motorsport 5 2013 Racing Microsoft Game Studios 1.11 0.70 0.01 0.14 1.96

 

Can I expect to see you again in 2016 claiming that PS exclusives are disappointing because of their sales when installments in 3 of Sony's biggest IPs are going to release together with Street Fighter V, the new IPs from Guerrilla Games, Bend, Media Molecule, etc. and the prominent exclusive JRPGs from Level-5, Atlus, Square Enix, etc?

1 Gran Turismo (installment in 2016)

2 Uncharted (installment in 2016)

3 The Last of Us

4 God of War

5 Ratchet & Clank (installment in 2016)